Home Page · Up 1 Level · Site Map · Send Us Mail · ICDIA Main


Supplement for Font Catcher

Overview:

Font Catcher takes a CLUT7 or RL7 picture and converts defined rectangular glyphs into individual characters for a PRL format font module. The character set is one of a half dozen available for the IBM PC and Windows. The resulting font module can be used in MediaMogul or Balboa applications.

A glyph in this context is simply a rectangular section of pixels, where the pixel pattern forms a character. The character can be ANYTHING, including icons, antialiased language letters, small pictures, etc. Each glyph is assigned to a particular keyboard character in a character set. Normally, there is coherent correspondence between the glyphs and the assigned keyboard character. For example:

The glyph would normally be associated with the "A" character (keyboard key) in the character set. It is equally possible to assign the glyph to the "A" character.

Plug-ins required for operation:

NONE. The Font command in MediaMogul can load the PRL font module produced by Font catcher.

MediaMogul utilities required to prepare assets:

NONE

Assets to create before using Font Catcher:

CLUT 7 or RL7 picture containing the glyphs of all the characters you desire to be in the font. CLUT 4, CLUT7 or CLUT8 pictures you intend to use the font with.


Important: The picture containing the glyphs and the display pictures MUST share the same Palette. This is usually referred to as using a SUPER PALETTE for both the glyph picture and display pictures. It is also important that the background color in the glyph picture match the display area color in all pictures. Failure to do this will cause the characters placed on the display pictures to have random coloring, or "outlines" that are off color.

Special preparations:

NONE ADDITIONAL

How Font Catcher works:

Gotchas:


Home Page · Up 1 Level · Site Map · Send Us Mail · ICDIA Main